Exhibition

“States of Flux”

Lewis-Clark State College Center for Arts & History, All Woman Exhibit

Full-Scale Emotive Intelligent Adaptive Walls, Morphogenesis Lab Installation, Lewiston, ID

2020

Stable, static, and sedentary; these words often characterize the nature of our surrounding built environment. However, what if we entertain the possibility of an architecture that can possess the qualities of the human state of being; a state of constant change, flux, and adaptation. This exhibition represents the role of artificial intelligence, machine learning, and adaptive systems in shaping emotive intelligent and responsive spaces. It created cyber-physical spaces in which audience can have physical, biological, and emotional interactions with kinetic installations.  The kinematic properties of the proposed mechanisms are capable to support different stages of environmental changes in response to audiences’ physical and biological interactions. This exhibition consists of two full-scale smart adaptive walls by Morphogenesis Lab and series of students’ interactive models led by Mona Ghandi, in her graduate Advanced Tectonic class. The interaction with kinetic pieces in this sensory exhibition occurs by both integrated sensors in the models such as light, heat, or motion sensors or wearable ones such as wristbands. 


“inflatotecture; pneu world”

WSU Children Center Playground

Full-Scale Adaptive Reconfigurable Inflatable Installation, Third-year students’ collaborative installation, Pullman, WA

2019

Today, the amount of time that children spend outside is alarmingly low, only minutes per day, while screen time is at an all-time high. The average American child spends only minutes a day in unstructured play outdoors while they spend 7 hours in front of the screen. This disparity in time spent outside versus time spent inside has become so extreme that it is now known as “Nature deficit disorder.” Washington State University’s third-year design-build social outreach studio aimed to restore the relationship between children and nature using inflatable structures.  

This inflatable installation will increase the interaction between kids and outdoor activity spaces to help the kids build confidence, get moving, be happier, be more creative, reduce stress and fatigue, and eventually offer them a greater role to shape their built environment. This is an indoor and outdoor lightweight portable installation consist of series of inflatable pieces. Each of these pieces are designed in a way that can be combined with the other pieces and create a lot of combinations. We have 3 main types: Tunnels, Donut, and domes. Kids can combine the and get different results each time. They can be all together or separate from each other. The project installed where the underutilized playground is. 


“morphogenesis; emerging technologies in masonry design”

Fine Arts Gallery

Artist Home Office, Full-Scale Computationally Designed and Digitally Fabricated Masonry Walls, Third-year students’ installation, Pullman, WA

2018


“Rame Parklet”

Maddison Street

A Full-Scale Transformable Urban Space, Third-year students’ installation, Spokane, WA

2018


“rame parklet”

AIA Spokane 2018 Design Award

Lack of social interaction and communication between citizens is a critical contemporary socio-economic issue. The excessive influence of technology has caused our interactions to become more private, isolated, and mostly virtual. The following project presents the product of a design-build studio which uses adaptive/Kinetic systems to generate creative solutions to social problems and optimize the public space usage.  

Specifically, it showcases the collaborative efforts of students working on a Parklet project, an urban social platform and a temporary sidewalk extension that provides more space and amenities for people using the street. This Parklet covers a parking space for public use, which results in further social connections, an increase in public vibrancy, and support for local businesses.  

Parklet Design, Third-year students’ exhibition, Spokane, WA

2018


“parametric screen walls”

Carpenter Hall Gallery

Full Scale, Computational Design, Digital Fabrication  Third-year students’ exhibition, Pullman, WA

Given series of images, students created new patterns using the extracted formal systems from the images. Next phase was to build on the images and concepts developed thus far, this time with the keen objective of transforming what we have generated into a three dimensional and active construct. To do that we looked to a screen wall as a method, taking our last patterns and first developing them into extruded modules and then in some way applying them to a wall. Through confrontation of material realization and parametric study, students design and fabricated a 4’ x 4’ screen wall that is created from incremental changes of a chosen module.  Certain modules come together and create patterns and movement, create a shadow, control the view, etc. Students used computational design and digital fabrication to make their screen walls.  

2018


“morphogenesis; an exploration in masonry design”

Carpenter Hall Gallery

Pullman Farmers Market, Full-Scale Computationally Designed and Fabricated Masonry Walls, Third-year students’ exhibition, Pullman, WA

In Collaboration With Ayad Rahmani (Associate Professor of Architecture at WSU)

2017


“shape your shelter”

Carpenter Hall Gallery

Reconfigurable Portable Homeless Shelter, Third-year students’ exhibition, Pullman, WA

2017


“shape your shelter”

AIA Spokane Student Awards Show

The focus of this design-build studio was on homelessness as an issue prevalent across this country. There are approximately 1,185 homeless individuals living in Spokane including about 170 homeless families, most of whom are suffering from the extreme consequences of poverty. This requires initiatives for affordable housing. 

Reconfigurable Portable Homeless Shelter, Third-year students’ exhibition, Spokane, WA

2017


“Shape your shelter”

Terrain Bazaar Arts & Crafts

Reconfigurable Portable Homeless Shelter, Third-year students’ exhibition, Spokane, WA

Team: Bagwell, Breanna Kay Belcher, Stephanie Marie Bodman, Sydney Rachelle Fischer, Taylor Elle Nunn, Ashley Rose Ramadhan, Zaky Zaky Sandoval, Nicholas Adam Schneider, Jenny Eileen Shane, Abby J Stidhams, Jamie James Sze Jr, Brian Pingfai Vallejo, Chucky.

Location: Bazaar - Terrain Spokane 

Date: June 2017 

Instructor|Project Manager: Mona Ghandi 

 TA: Abby Bellin 

2017


“Shape your shelter”

River Park Square Mall

Reconfigurable Portable Homeless Shelter, Third-year students’ exhibition, Spokane, WA

2017


“Atoms and bytes: redefining craft in the digital age exhibition”

Title: Star Lounge 

Year: 2014-2015 

Type: 3D printed lightweight shelter 

Project Credit: Emerging Objects, Bold Machines 

Photo Credit: Emerging Objects, Travis Huggett, Matthew Millman, Mona Ghandi 

2016


“Star lounge”

UC Berkeley, Urban Installation

Title: Star Lounge 

Year: 2014-2015 

Type: 3D printed lightweight shelter 

Project Credit: Emerging Objects, Bold Machines 

Photo Credit: Emerging Objects, Travis Huggett, Matthew Millman, Mona Ghandi 

2016


“Star lounge”

Uptown NY, Urban Installation

Title: Star Lounge 

Year: 2014-2015 

Type: 3D printed lightweight shelter 

Project Credit: Emerging Objects, Bold Machines 

Photo Credit: Emerging Objects, Travis Huggett, Matthew Millman, Mona Ghandi  

2016


“morphology of adaptive systems”

Carpenter Hall Gallery

Robotized Self-Adjusting Building, Graduate architecture students and senior interior design students, Pullman, WA

In Collaboration with Saleh Kalantari

2016


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“hand sketching and the engagement of place”

Carpenter Hall Gallery

Hand Drawings, Pullman, WA

2016


“places and process”

Trisolini Gallery

The Role of Data and Emerging Technologies in Rethinking Site Remediation in the Bay Area, Athens, OH

2014


“transiting cities”

Latrobe Regional Gallery

Networked Ecologies: Rethinking Remediation, Victoria, Australia

In Collaboration with Carlos Sandoval and Hasan Sazmand

2013


“transiting cities”

RMIT Design HUB

Networked Ecologies: Rethinking Remediation, Victoria, Australia

In Collaboration with Carlos Sandoval and Hasan Sazmand

2013


“Pars no tarkib r&d building”

Boston Society of Architects (BSA)

Title: Pars Notarkib Research & Development Building 

Year: 2005-2008 

Project Credit: NADAAA Inc., VAV Studio 

Photo Credit: VAV Studio 

2005-2008


“fortresses, bridges, islands”

Venice Biennale of Architecture 2012

Venice, Italy

In Collaboration with Sofia Avramopoulou

2011-2012